Open zigster64 opened 11 months ago
ok, so sorted out safari issues by running all the audio on the 1st user interaction (when the user selects a player to login as)
Plays all audio clips, with volume 0, to 'enable' them
BUT ... iOS doesnt obey the volume control, its a known bug.
There are some extremely long winded solutions to this (use the old WebKitAudio API just for iOS devices) ... but thats getting a bit out of scope for this Zig project.
Will need to address this for creating a way more polished and pro approach.
Moved to milestone 1.0 then
On iOS, still getting some audio issues
main screen ting notifications work fine, but zero wing, bomb and victory audio is not playing