I noticed that the foot sliding in the resulting animation is quite obvious. Is this caused by the discrepancy between the lower limb proportions of the FBX model and the person in the video?
The problem is seen when imported to blender by the method in #10, in the original video rendered by demo.py, this did not happen. So I guess it is decided by the fbx model used customly.
I noticed that the foot sliding in the resulting animation is quite obvious. Is this caused by the discrepancy between the lower limb proportions of the FBX model and the person in the video?