zju3dv / GVHMR

Code for "GVHMR: World-Grounded Human Motion Recovery via Gravity-View Coordinates", Siggraph Asia 2024
https://zju3dv.github.io/gvhmr
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Final output #3

Closed Abocg closed 1 week ago

Abocg commented 1 week ago

Absolutely amazing work . But may I ask what the final output. Is it only the human geometry or can we get .bvh or .fbx motion. Am new in this field. Sorry if am asking a stupid question

zehongs commented 1 week ago

Thanks for your interest! The output pt file contains smpl_params_global, smpl_params_incam, K_fullimg. To obtain a BVH or FBX file, I suggest looking into a conversion script that processes SMPL(-X) parameters (smpl_params_global).

kexul commented 5 days ago

Thanks for your interest! The output pt file contains smpl_params_global, smpl_params_incam, K_fullimg. To obtain a BVH or FBX file, I suggest looking into a conversion script that processes SMPL(-X) parameters (smpl_params_global).

Is this the standard smplx parameters, I just load the '.pt' file and the result['smpl_params_global']['body_pose'].shape is [191,63], which means there are 21 joints. For smplx, there should be 145 joints, for vanilla smpl, there should be 24 joints.

Would you mind provide the joint map? Thanks! @zehongs