zju3dv / NeuMesh

Code for "MeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing", ECCV 2022 Oral
https://zju3dv.github.io/neumesh/
MIT License
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Texture painting problem #12

Closed ThreeSRR closed 1 year ago

ThreeSRR commented 1 year ago

Hi, thank you so much for such an awesome work.

I am currently conducting experiments on texture painting. I am confused that I could not get the satisfying result like the dtu_scan105 with white glasses. Actually I only changed the white glasses in the painted image into yellow ones. Below is the painted image: 22fa853bd99f3a74f35561863ef8aa9 And here comes the painting result: 00010000_0

Although all the parameters are the same as those in the white-glasses example, it seems that the image loss failed to decrease adequately. I am wondering if there are any specific settings in texture painting, such as hyper-parameters.

chobao commented 1 year ago

In our experience, more training iteration will help the convergence of the model.

chobao commented 1 year ago

Close the inactive issue. Feel free to reopen it if you still have problems.