Open 1327476339 opened 1 month ago
Could you please send an RGB image? This will help us understand the texture of the floor and background.
I have tried reconstructing the static human face with PGSR‘s default setting, which works well. If you want to construct the pure human, you may need to use the segmentation mask.
If the scene is dynamic, PGSR won't work well enough. We have developed a new method to reconstruct the surface of dynamic scenes and the paper is writing now. We may release the paper and the code early next month.
https://github.com/user-attachments/assets/9646592a-c674-408f-94c5-c032caa80764
I have tried reconstructing the static human face with PGSR‘s default setting, which works well. If you want to construct the pure human, you may need to use the segmentation mask.
If the scene is dynamic, PGSR won't work well enough. We have developed a new method to reconstruct the surface of dynamic scenes and the paper is writing now. We may release the paper and the code early next month.
hellwarrior.mp4
That's so cool
by default parameters, but result is not ideal. --max_abs_split_points 0 --opacity_cull_threshold 0.05