zju3dv / PGSR

code for "PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction"
https://zju3dv.github.io/pgsr/
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How to fit the PGSR's output to the viewer of the vanilla GS? #44

Open Harr7y opened 1 week ago

Harr7y commented 1 week ago

Hi, thanks a lot for the brilliant work. I want to know how to modify the codes to make the output GS of the PGSR to be suitable for viewer of Vanilla GS for the Ellipsoids Render. It's compatible to the Splats Render.

danpeng2 commented 1 week ago

Hello, our GS expression format is the same as Vanilla GS's and is suitable for the viewer of Vanilla GS.