Closed GoogleCodeExporter closed 9 years ago
This is a duplicate issue, but was fixed in r3594.
A new release 3.5.4 contains the fix and is r3597.
Original comment by AHeinerm
on 10 Apr 2011 at 9:48
Duplicate of issue 372.
Original comment by AHeinerm
on 10 Apr 2011 at 9:49
This still seems broken with some maps.
I'm attaching the standard Heartbreak Ridge map used in the last tournament. I
get a "unable to distribute map" if I try to use it. I think it might be maps
that have spaces in the name don't work? (6)Tale of Two Cities.scm also doesn't
work.
Original comment by David.LW...@gmail.com
on 23 Apr 2011 at 10:17
Attachments:
When do you get that error? The lobby?
You're using BWAPI 3.5.4 right?
Original comment by AHeinerm
on 24 Apr 2011 at 3:47
I remember there being a similar issue with it in multiplayer as well.
Original comment by AHeinerm
on 24 Apr 2011 at 3:58
I think I have the same issue, if you think that is a different one, please
open a new ticket.
What steps will reproduce the problem?
1. Put the attached map in maps/ directory
2. Set the params in [auto_menu] in bwapi.ini file like:
- auto_menu = LAN
- lan_mode = Local Area Network (UDP)
- auto_restart = OFF
- map = maps\terran1.scm
- race = Terran
- game_type = USE_MAP_SETTINGS
What is the expected output? What do you see instead?
BWAPI should load this map properly. Instead StarCraft displays a dialog box
saying "Unable to distribute map".
What version of the product are you using? On what operating system?
BWAPI 3.5.4 - Windows Vista
Please provide any additional information below.
I don't know if this is important, but with this version of BWAPI in the
multiplayer connection list It doesn't appear any "Local PC" option.
The map settings of the map are:
- Player 1 controlled by Human (i.e. my AI)
- Player 2 controlled by Computer (i.e. Starcraft default AI)
Original comment by warwol...@gmail.com
on 26 Apr 2011 at 9:52
Attachments:
"I don't know if this is important, but with this version of BWAPI in the
multiplayer connection list It doesn't appear any "Local PC" option."
Copy SNP_DirectIP.snp from BWAPI\Starcraft\ to <program files>\Starcraft\
Original comment by AHeinerm
on 26 Apr 2011 at 9:55
Uops, it's true know I can see the options, but this doesn't solve the main
problem.
I still have the message "The scenario map file is still being distributed"
Thanks
Original comment by warwol...@gmail.com
on 26 Apr 2011 at 10:06
Yes it's the same as the opening issue, I will still need to look into it.
Original comment by AHeinerm
on 26 Apr 2011 at 11:36
Mostly fixed in r3709, however there are still some cases which don't seem to
work correctly.
Original comment by AHeinerm
on 10 May 2011 at 8:32
Thank you for working on it!
Please, could you make a new BWAPI compilation or can you tell me when do you
expect to do it?
Thanks a lot of your effort.
Original comment by warwol...@gmail.com
on 26 May 2011 at 9:45
I can't really identify the cases that didn't work, so I'm not sure if this
should still be an issue or not.
If you find a map that doesn't work with auto-menu then please share it.
Original comment by AHeinerm
on 30 May 2011 at 5:01
I am experiencing the same issue when I try to have two StarCraft on separate
machines launch using the automatic menu.
The Host I have:
map = maps\(?)*.sc?
The Client I have:
map=
Both are set to
auto_menu = LAN
lan_mode = Local Area Network (UDP)
auto_restart = ON
Attached is the screen shot when I hit OK on the host. I tried setting the host
to use certain maps but seem to get the same error all the time. If I turn the
host to OFF and create the match manually it work fine.
Original comment by Andrew.K...@gmail.com
on 1 Jun 2011 at 6:59
Attachments:
I have an idea of what's wrong.
Original comment by AHeinerm
on 6 Jun 2011 at 5:16
Fixed in r3734. Please test.
Original comment by AHeinerm
on 6 Jun 2011 at 6:26
Still happens in r4111
Any ideas for workaround?
Original comment by Leonid.T...@gmail.com
on 2 Jun 2012 at 10:15
Still hapens in http://code.google.com/p/bwapi/source/detail?spec=svn4255&r=4162
Original comment by 100...@gmail.com
on 18 Jan 2013 at 2:36
Re-opened
Original comment by AHeinerm
on 18 Jan 2013 at 5:06
Fixed in r4434. Please test. Note that Issue 443 ("Second client downloads
maps it already has") is still a problem (it will be tracked in that issue
rather than here).
Original comment by chris.c...@gmail.com
on 17 Aug 2013 at 8:23
Original comment by AHeinerm
on 20 Aug 2013 at 12:37
Can someone verify the fix worked? I don't think I can reproduce it.
Going to mark as fixed until someone brings it up again.
Original comment by AHeinerm
on 23 Aug 2013 at 6:28
[deleted comment]
Can repro on some maps, but not others with these settings:
auto_menu = LAN
lan_mode = Local PC
auto_restart = ON
Was able to repro on:
maps/BroodWar/(2)Asteral Balance.scm
Unable to repro on:
maps/(2)Challenger.scm
Would the space in the map name be a possibility?
Original comment by amcca...@ucsc.edu
on 30 Jul 2014 at 9:16
We are using GitHub now (not GoogleCode), so I have copied the last comment to
the corresponding issue in GitHub - please continue this issue at
https://github.com/bwapi/bwapi/issues/371
Original comment by chris.c...@gmail.com
on 2 Aug 2014 at 5:12
Original issue reported on code.google.com by
brent#go...@brentpease.com
on 10 Apr 2011 at 5:52