Closed ghost closed 8 years ago
You would still need to find all the waypoints and add the coordinates. In my opinion, it is easier to copy and paste into an actual file rather than pasting every single waypoint into a command line. Additionally, SIDs and STARs are not as easy as you think - you'd still need to somehow add speed and altitude restrictions, add transitions and all that giz. Also, you'd have to also create a different script for creating airlines and creating aircraft. It'd be significantly easier just to edit a file, for, there is not much yuck you can do in an airline or aircraft file. If you were also to create a videomap, it would be pointless as you would still be required to enter the file. In my opinion, I do not see what is difficult about getting another airport and editing the values? As long as you do not mess up the template, you should be good to go.
Ah, okay. After reading that it makes much more sense. Closing issue...
So I was interested in contributing some airports to the game. That was, until I realized how much work goes into each of them and how much confusi data you'd need. That sparked an idea. What if there was a guided bash script or website that asked you all of the airport's information in a more user-friendly way and then exported a json file from the information you typed? I think it'd be easier in a way and less confusing for more noob people like myself.