Closed panther2 closed 7 years ago
How often are you seeing these?
On 30 December 2016 at 16:46, P@nther notifications@github.com wrote:
Experienced on EDDH today: [image: 1] https://cloud.githubusercontent.com/assets/20812775/21568800/cdd2d656-ceb7-11e6-86c8-cbb2100c3793.gif
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I noticed it the first time today... did not play for long, though...
In that case, it can be fixed through airport design by adding an offset - isn't particularly major though, so I'll fix that some time in the first weeks of 2017.
I think I've seen this at other airports since 3.2.0 was merged too (possibly EDDF?) - might have affected the airport arrivals algorithm? If I see it anywhere I'll post the details here.
The most likely cause is the way the arrivals are arranged in the airport file. A few things to point out to that end:
speed
in a given arrival that is very high can cause successive arrivals to clump up when the first one slows down dramatically due to speed restrictions in the STAR. Consider spawning at the speed of the first speed restriction to resolve that.
The ATC repository is being migrated to it's new home at https://github.com/openscope/openscope, and thus, all issues are being closed. If this is still an issue with the latest version of the sim (accessible at http://www.openscope.co), or is a feature you still think we are lacking, please reopen the issue at the new repo.
Please note that the vast majority of these issues have been copied to the new repository, or else are covered by other issues created there. See the below screenshot for what it looks like when your issue is known in the new repo:
Thank you!
Closing this issue.
Experienced on EDDH today: