I created simple project which uses ffmpeg-next and compiled it on windows with static feature
no special environment - using msvc and normal rust installation on Windows 11.
It successufly compile and link it staticlly, but eventually when I run the program it still throw error if the DLLs are not in the same directory
I created simple project which uses
ffmpeg-next
and compiled it onwindows
withstatic
feature no special environment - usingmsvc
and normal rust installation onWindows 11
. It successufly compile and link it staticlly, but eventually when I run the program it still throw error if the DLLs are not in the same directoryThe simple repo here thewh1teagle/ffmpeg-next-msvc-static