:beetle: Description
Hi,
When i start the player at a duration time further than 0, the slider (I use the react-native-sound-demo example code) goes to the expected duration time for less than a second and then it comes back to 0 without playing any sound
:beetle: What is the observed behavior?
It works fine in iOS and older android version (8)
:beetle: What is the expected behavior?
I want the player to start at the current time i want
:beetle: Please post your code:
// Please post your code
:bulb: Does the problem have a test case?
:bulb: **Possible solution**
:bulb: Is there a workaround?
:bulb: If the bug is confirmed, would you be willing to create a pull request?
:beetle: Description Hi, When i start the player at a duration time further than 0, the slider (I use the react-native-sound-demo example code) goes to the expected duration time for less than a second and then it comes back to 0 without playing any sound
:beetle: What is the observed behavior? It works fine in iOS and older android version (8)
:beetle: What is the expected behavior? I want the player to start at the current time i want
:beetle: Please post your code:
:bulb: Does the problem have a test case?
:bulb: **Possible solution**:bulb: Is there a workaround?
:bulb: If the bug is confirmed, would you be willing to create a pull request?
Is your issue with...
Are you using...
react-native run-android
)Which versions are you using?
Does the problem occur on...
If your problem is happening on a device, which device?