zo0r / react-native-push-notification

React Native Local and Remote Notifications
MIT License
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Crash when receiving notification in foreground #1351

Closed Arjanvanmaren closed 4 years ago

Arjanvanmaren commented 4 years ago

I have an issue with foreground push notifications. The app crashes when the notification is sent in the foreground.

    Process: com.lego.world.benelux, PID: 32614
    java.lang.NoClassDefFoundError: Failed resolution of: Landroidx/core/app/NotificationCompat$Builder;
        at com.dieam.reactnativepushnotification.modules.RNPushNotificationHelper.sendToNotificationCentre(RNPushNotificationHelper.java:211)
        at com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerService.handleRemotePushNotification(RNPushNotificationListenerService.java:135)
        at com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerService.access$000(RNPushNotificationListenerService.java:28)
        at com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerService$1.run(RNPushNotificationListenerService.java:86)
        at android.os.Handler.handleCallback(Handler.java:873)
        at android.os.Handler.dispatchMessage(Handler.java:99)
        at android.os.Looper.loop(Looper.java:193)
        at android.app.ActivityThread.main(ActivityThread.java:6669)
        at java.lang.reflect.Method.invoke(Native Method)
        at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:493)
        at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:858)
     Caused by: java.lang.ClassNotFoundException: Didn't find class "androidx.core.app.NotificationCompat$Builder" on path: DexPathList[[zip file "/data/app/com.lego.world.benelux-YGsCsFirfZTEkSpzYFkAxg==/base.apk"],nativeLibraryDirectories=[/data/app/com.lego.world.benelux-YGsCsFirfZTEkSpzYFkAxg==/lib/x86, /data/app/com.lego.world.benelux-YGsCsFirfZTEkSpzYFkAxg==/base.apk!/lib/x86, /system/lib]]
        at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:134)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:379)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:312)
        at com.dieam.reactnativepushnotification.modules.RNPushNotificationHelper.sendToNotificationCentre(RNPushNotificationHelper.java:211) 
        at com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerService.handleRemotePushNotification(RNPushNotificationListenerService.java:135) 
        at com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerService.access$000(RNPushNotificationListenerService.java:28) 
        at com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerService$1.run(RNPushNotificationListenerService.java:86) 
        at android.os.Handler.handleCallback(Handler.java:873) 
        at android.os.Handler.dispatchMessage(Handler.java:99) 
        at android.os.Looper.loop(Looper.java:193) 
        at android.app.ActivityThread.main(ActivityThread.java:6669) 
        at java.lang.reflect.Method.invoke(Native Method) 
        at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:493) 
        at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:858) 

build gradle app:

apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle"
apply plugin: "com.google.firebase.firebase-perf"
apply plugin: "io.fabric"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    entryFile: "src/index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion rootProject.ext.compileSdkVersion

    compileOptions {
        sourceCompatibility JavaVersion.VERSION_1_8
        targetCompatibility JavaVersion.VERSION_1_8
    }

    defaultConfig {
        applicationId "com.lego.world.benelux"
        minSdkVersion rootProject.ext.minSdkVersion
        targetSdkVersion rootProject.ext.targetSdkVersion
        versionCode 1
        versionName "1.0"
        multiDexEnabled true
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }

    packagingOptions {
        exclude "lib/arm64-v8a/libbugsnag-ndk.so"
        exclude "lib/arm64-v8a/libc++_shared.so"
        exclude "lib/arm64-v8a/libfb.so"
        exclude "lib/arm64-v8a/libfolly_json.so"
        exclude "lib/arm64-v8a/libglog.so"
        exclude "lib/arm64-v8a/libglog_init.so"
        exclude "lib/arm64-v8a/libimagepipeline.so"
        exclude "lib/arm64-v8a/libjscexecutor.so"
        exclude "lib/arm64-v8a/libjsinspector.so"
        exclude "lib/arm64-v8a/libmapbox-gl.so"
        exclude "lib/arm64-v8a/libreactnativejni.so"
        exclude "lib/arm64-v8a/libjsc.so"
        exclude "lib/arm64-v8a/libyoga.so"
    }

    bundle {
        language {
            enableSplit = false
        }
        density {
            enableSplit = false
        }
        abi {
            enableSplit = true
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2, "arm64-v8a": 3, "x86_64": 4]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    implementation (project(':react-native-push-notification')) {
        exclude group: "com.google.android.gms", module: "play-services-gcm"
        exclude group: "com.google.firebase", module: "firebase-messaging"
    }
    implementation project(':bugsnag-react-native')
    implementation project(':react-native-config')
    implementation project(':react-native-firebase')
    implementation project(':react-native-fast-image')
    implementation project(':@react-native-community_async-storage')
    implementation project(':react-native-vector-icons')
    implementation project(':react-native-community-netinfo')
    implementation project(':react-native-gesture-handler')
    implementation project(':@react-native-mapbox-gl_maps')
    implementation fileTree(dir: "libs", include: ["*.jar"])
    implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
    implementation "com.facebook.react:react-native:${rootProject.ext.reactNativeVersion}"  // From node_modules
    implementation project(':react-native-splash-screen')
    implementation project(':react-native-svg')
    implementation project(':react-native-text-size')
    implementation "com.google.android.gms:play-services-base:16.1.0"
    implementation "com.google.firebase:firebase-core:16.0.8"
    implementation "com.google.firebase:firebase-perf:16.2.5"
    implementation "com.google.firebase:firebase-messaging:18.0.0"
    implementation 'me.leolin:ShortcutBadger:1.1.21@aar'
    implementation 'com.google.android.gms:play-services-tagmanager:16.0.8'
    implementation('com.crashlytics.sdk.android:crashlytics:2.9.5@aar') {
        transitive = true
    }
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}
apply plugin: 'com.google.gms.google-services'

This is my manifest:


<manifest xmlns:android="http://schemas.android.com/apk/res/android"
  package="com.lego.world.benelux">

    <uses-permission android:name="android.permission.INTERNET" />
    <uses-permission android:name="android.permission.WAKE_LOCK" />

 <permission
        android:name="${applicationId}.permission.C2D_MESSAGE"
        android:protectionLevel="signature" />
    <uses-permission android:name="${applicationId}.permission.C2D_MESSAGE" />

    <uses-permission android:name="android.permission.VIBRATE" />
    <uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED"/>
    <application
      android:name=".MainApplication"
      android:label="@string/app_name"
      android:icon="@mipmap/ic_launcher"
      android:roundIcon="@mipmap/ic_launcher_round"
      android:allowBackup="false"
      android:theme="@style/AppTheme">
      <meta-data android:name="com.dieam.reactnativepushnotification.notification_channel_name" android:value="Lego World App"/>
      <meta-data android:name="com.dieam.reactnativepushnotification.notification_channel_description" android:value="Lego World App"/>
      <activity
        android:name=".MainActivity"
        android:label="@string/app_name"
        android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
        android:screenOrientation="portrait"
        android:windowSoftInputMode="adjustResize">
        <intent-filter>
            <action android:name="android.intent.action.MAIN" />
            <category android:name="android.intent.category.LAUNCHER" />
        </intent-filter>
      </activity>
      <activity android:name="com.facebook.react.devsupport.DevSettingsActivity" />

      <receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationPublisher" />
      <receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationBootEventReceiver">
        <intent-filter>
            <action android:name="android.intent.action.BOOT_COMPLETED" />
        </intent-filter>
      </receiver>

      <service
        android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerService"
        android:exported="true"
        android:permission="com.google.android.c2dm.permission.SEND" >
        <intent-filter>
            <action android:name="com.google.firebase.MESSAGING_EVENT" />
            <action android:name="com.google.android.c2dm.intent.RECEIVE" />
            <category android:name="${applicationId}" />
        </intent-filter>
      </service>

      <service android:name="io.invertase.firebase.messaging.RNFirebaseInstanceIdService">
        <intent-filter>
          <action android:name="com.google.firebase.INSTANCE_ID_EVENT"/>
        </intent-filter>
      </service>
      <service android:name="io.invertase.firebase.messaging.RNFirebaseBackgroundMessagingService" />
    </application>

</manifest>
Arjanvanmaren commented 4 years ago

I fixed this by downgrading to version 3.1.2