zocimek / ogame-opensource

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Battle engine FID/DID settings #48

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Linux compilation of battle engine cannot recognize fid/did parameters from the 
source data. FID and DID always 0 (mean no debris field after battle)

Windows compilation is ok.

Original issue reported on code.google.com by ogames...@gmail.com on 15 Sep 2011 at 8:35

GoogleCodeExporter commented 9 years ago

Original comment by ogames...@gmail.com on 16 Sep 2011 at 12:39

GoogleCodeExporter commented 9 years ago
Тривиальная ошибка, оказывается просто 
были перепутаны FID и DID при установке 
Поэтому например FID = 30, DID = 0 боевой движок 
обрабатывал как FID = 0, DID = 30.

Original comment by ogames...@gmail.com on 27 Sep 2011 at 1:25