zombiepaladin / DungeonCrawler

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Lots of changes, though the summary is that wall collisions are working. #17

Closed matthewmchaney closed 12 years ago

matthewmchaney commented 12 years ago

-Fixed a tmx uploader bug so it loads the object properties correctly. -Changed clamping to clamp anything that goes off screen -Updated TestDungeon3 to fit the walls/door into the standards for the level loader -Created the collision functions for colliding with doors/walls. -Made a WallFactory and changed the DoorFactory -Changed the AggregateFactory to spawn characters outside of the wall

Haven't made a WallComponent yet, not sure if it is necessary.

(I'm getting a glitch with the replacement for the dictionary where it looks up a bad index for an element that it contains)