-Fixed a tmx uploader bug so it loads the object properties correctly.
-Changed clamping to clamp anything that goes off screen
-Updated TestDungeon3 to fit the walls/door into the standards for the level loader
-Created the collision functions for colliding with doors/walls.
-Made a WallFactory and changed the DoorFactory
-Changed the AggregateFactory to spawn characters outside of the wall
Haven't made a WallComponent yet, not sure if it is necessary.
(I'm getting a glitch with the replacement for the dictionary where it looks up a bad index for an element that it contains)
-Fixed a tmx uploader bug so it loads the object properties correctly. -Changed clamping to clamp anything that goes off screen -Updated TestDungeon3 to fit the walls/door into the standards for the level loader -Created the collision functions for colliding with doors/walls. -Made a WallFactory and changed the DoorFactory -Changed the AggregateFactory to spawn characters outside of the wall
Haven't made a WallComponent yet, not sure if it is necessary.
(I'm getting a glitch with the replacement for the dictionary where it looks up a bad index for an element that it contains)