Added an InputHelper class to handle input. This class also gives us the ability to turn off user input.
Sorted the spritesheets into folders and updates their references in the game.
Added a basic updated HUD. This is now handled by the HUDSystem instead of the HUDComponents.
Deleted some merge files.
Still need to implement icons and status bars for the new HUD. Also I might try and make it a bit prettier.
Note the new HUD does cover the corner of the maps. One place this causes a problem is the teleporter puzzle where the Hud covers one of the teleporters needed to exit.
Still need to implement icons and status bars for the new HUD. Also I might try and make it a bit prettier.
Note the new HUD does cover the corner of the maps. One place this causes a problem is the teleporter puzzle where the Hud covers one of the teleporters needed to exit.