Equipment is used to lookup entities that can't sure the player entity id Ex: Weapons, skills, items, etc
Added the WeaponSystem.
When the player hits enter on the keyboard or the trigger on the controller, the player attacks. For melee we just swing the weapon. For ranged we create a bullet projectile that will move in the direction the player is currently facing.
\ Note: I am having issues designing the WeaponSystem update method. I will get some help in class tomorrow have this merged in by Monday night.
\ Note: I am having issues designing the WeaponSystem update method. I will get some help in class tomorrow have this merged in by Monday night.