Closed NickABoen closed 12 years ago
There was a bug with the ability modifiers using the stats I had earlier (which were removed in my refactoring) This fixes that little issue by having them use the new Stats variable in the aggregate factory
There was a bug with the ability modifiers using the stats I had earlier (which were removed in my refactoring) This fixes that little issue by having them use the new Stats variable in the aggregate factory