Open SeBL4RD opened 1 day ago
Appreciate for your following to sd-ppp. I did this for some reason:
For the contributors of SD-PPP, I think it is also not a good time to totally open source all the thing, too. While I still keep refactoring large amounts of my code(in 1.3.0, I refactored 80% of my codes. Even in 1.5.0, I refactor 30% of codes). That is why I feel sorry for @tianlang0704 because I abandoned so many of his codes.
What I did is leaving a markdown here: https://github.com/zombieyang/sd-ppp/blob/main/typescripts/develop.md. If someone need the code for learning or bug fixing, I can give the permission.
In the future, I'll still open source it, if:
Appreciate for your following to sd-ppp. I did this for some reason:
- You can see another comfy-PS like plugin, which also switched to WebSocket after my first version. Always publish its code with Photoshop plugin minified.
- The new canvas helper of forge, publish with obfuscated. ref: stable-diffusion-webui-forge#1232 After seeing these, compared with my previous open-source work in gaming field. I think the rule is not the same in AI paint tooling field until now.
For the contributors of SD-PPP, I think it is also not a good time to totally open source all the thing, too. While I still keep refactoring large amounts of my code(in 1.3.0, I refactored 80% of my codes. Even in 1.5.0, I refactor 30% of codes). That is why I feel sorry for @tianlang0704 because I abandoned so many of his codes.
What I did is leaving a markdown here: https://github.com/zombieyang/sd-ppp/blob/main/typescripts/develop.md. If someone need the code for learning or bug fixing, I can give the permission.
In the future, I'll still open source it, if:
- sd-ppp is famous enough and not easy to be replaced by other project.
- I think the code structure is stable enough.
Okay, i would learn, could you share me the real code please?
Sure, invatation sent
Aren't we on Github here? Are you obfuscating your code? Is that legal? Ethical?