Open GijsTimmers opened 7 years ago
For reference I think this proposal currently skips the following information:
It also adds the following information, which is currently untracked (as far as I know):
I think this last information could be interesting to know, but so is the existing quickness measure, of whether they're ready before the deadline or not.
I like the star plot idea!
I love that people want to improve the app!
Some answers:
Dropped games are games where the player was NMR at the last phase.
Yes, time before ready is untracked. Quickness is (played phases + 1) / (ready phases + 1). Time before ready would be very skewed for players playing mainly long/short games.
On Aug 10, 2017 23:04, "tttppp" notifications@github.com wrote:
For reference I think this proposal currently skips the following information:
It also adds the following information, which is currently untracked (as far as I know):
I think this last information could be interesting to know, but so is the existing quickness measure, of whether they're ready before the deadline or not.
I like the star plot idea!
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Player unreadiness could be recorded as a proportion of the phase length, in order to eliminate the skew. A detailed user information page is a great idea, how about a page that compares 2 or 3 users?
Yeah, unreadiness as a proportion of the phase length would work out well.
Comparison page would also be pretty cool!
Also, reliability could be expressed by a star rating or textual: "Very Poor", "Poor", "Moderate", "Good", "Excellent"
The current user's menu is very detailed, but it's pretty hard to read for non-developers.
I've made a quite ugly mockup for a new menu. This design should make it easier for users to find out the player's 'character'.
There are a couple of bars to show the player's rank compared to other players. This gives new users an idea of how good their opponent is.
Alternatively, a web like this would also be very interesting:
In this mockup, I've removed a couple of values that are not directly important to non-developers.
Also, I've replaced a few abstract scores by human-readable values.
This is just a first version and can still be improved.