Closed Aurosutru closed 2 years ago
i can't use【ESQUELETOOK_mediapipe_blender_v1.py】 would you teache me ,sir?
Hi, I'm not a programmer, at least not in Python, so I cannot offer much help. However some good work with mediapipe in Blender can be found here: https://www.patreon.com/posts/dev-preview-and-53711794 Carlos is very helpful, but from a recent comment may be busy learning C++. Maybe he will finish his Blender add-on with hands and smooth motions soon. Other good work is being done with Omniverse to bring lip sync animation into Blender. Hope that helps.
Any ideas on the best way to animate a Blender character with this mocap data?
Some work on BVH output from mocap was done in python at: https://github.com/KevinLTT/video2bvh
A more recent conversion using bones is at: https://blog.tensorflow.org/2020/05/pose-animator-open-source-tool-to-bring-svg-characters-to-life.html
The following might be of interest for getting angles with numpy that could be applied to bones: https://www.youtube.com/watch?v=EgjwKM3KzGU
A solution within MediaPipe would be ideal.