(call-interactively # 'mouse-set-point) has problems that depend on the mouse device and causes an error on keyboard input. There are several ways to handle this, but the easiest and most obvious is to split up the commands for the click. It does not break compatibility.
refs #5
(call-interactively # 'mouse-set-point)
has problems that depend on the mouse device and causes an error on keyboard input. There are several ways to handle this, but the easiest and most obvious is to split up the commands for the click. It does not break compatibility.