New version (0.5.x) is extracting all external borders of visible areas, not only those closest to the edge of viewshed zone - which would be "true horizon".
(I still hesitate whether such a restricted definition would be useful: eg. if there is a gap of 30 km or more between a local object and its visual background, effectively the object would have the same appearance as on the true horizon, except in very clear weather...).
Anyway, I'm working on ameliorating the thing. In the worst case, the old plugin version can be installed as described in the manual.
New version (0.5.x) is extracting all external borders of visible areas, not only those closest to the edge of viewshed zone - which would be "true horizon".
(I still hesitate whether such a restricted definition would be useful: eg. if there is a gap of 30 km or more between a local object and its visual background, effectively the object would have the same appearance as on the true horizon, except in very clear weather...).
Anyway, I'm working on ameliorating the thing. In the worst case, the old plugin version can be installed as described in the manual.