zoran2099 / EBAC-MOBILE-GAME

Projeto Hypercasual Mobile Game - Curso Unity EBAC
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BUG - Player atravessa o chão quando colide com Enemy #14

Open zoran2099 opened 4 months ago

zoran2099 commented 4 months ago

O player precisa:

essa é uma solução que bolei:

private void OnCollisionExit(Collision collision) { if (collision.transform.CompareTag("Track")) { Rigidbody rb = GetComponent();
rb.constraints = RigidbodyConstraints.None; //rb.useGravity = true; Debug.Log("Vai cair"); } }

private void OnCollisionEnter(Collision collision) { if (!_isInvencible && collision.transform.CompareTag(enemyTag)) EndGame(); if (!_isInvencible && collision.transform.CompareTag("DeathZone")) EndGame(); }