Closed zorfmorf closed 8 years ago
If in tileselector, select a quad in a region far away from any actual textures so there is no underlying quad region. Will lead to a crash once the drawHandler tries to draw this tile.
Fixed!
If in tileselector, select a quad in a region far away from any actual textures so there is no underlying quad region. Will lead to a crash once the drawHandler tries to draw this tile.