Closed peyotecosmico closed 6 years ago
23x rCompassCastbar\rCompassCastbar.lua:108: attempt to perform arithmetic on field 'endTime' (a boolean value) rCompassCastbar\rCompassCastbar.lua:108: in function <rCompassCastbar\rCompassCastbar.lua:95> Locals: self = <unnamed> { 0 = <userdata> current = -1.4349999999977 castbarAtCursor = true scale = 0.15000000596046 duration = 0 update = true unit = "player" h = 512 spellText = 136043 startTime = 87445626 spellName = "Healing Wave" isCasting = true endTime = false spellTexture = 87444191 w = 512 spellRang = "Healing Wave" elapsed = 0.026000000536442 leftRingSpark = <unnamed> { } percent = 0 isEnabled = true leftRingTexture = <unnamed> { } rightRingTexture = <unnamed> { } rightRingSpark = <unnamed> { } } elapsed = 0.026000000536442 (*temporary) = false (*temporary) = 87445626 (*temporary) = 136043 (*temporary) = 87444191 (*temporary) = 87445626 (*temporary) = false (*temporary) = "attempt to perform arithmetic on field 'endTime' (a boolean value)" UnitCastingInfo = <function> defined =[C]:-1 UnitChannelInfo = <function> defined =[C]:-1 Disable = <function> defined @rCompassCastbar\rCompassCastbar.lua:86 GetTime = <function> defined =[C]:-1 GetNetStats = <function> defined =[C]:-1 math = <table> { log = <function> defined =[C]:-1 acos = <function> defined =[C]:-1 ldexp = <function> defined =[C]:-1 huge = inf pi = 3.1415926535898 pow = <function> defined =[C]:-1 tanh = <function> defined =[C]:-1 deg = <function> defined =[C]:-1 tan = <function> defined =[C]:-1 cosh = <function> defined =[C]:-1 cos = <function> defined =[C]:-1 random = <function> defined =[C]:-1 sinh = <function> defined =[C]:-1 frexp = <function> defined =[C]:-1 ceil = <function> defined =[C]:-1 floor = <function> defined =[C]:-1 rad = <function> defined =[C]:-1 abs = <function> defined =[C]:-1 sqrt = <function> defined =[C]:-1 modf = <function> defined =[C]:-1 asin = <function> defined =[C]:-1 min = <function> defined =[C]:-1 max = <function> defined =[C]:-1 fmod = <function> defined =[C]:-1 log10 = <function> defined =[C]:-1 atan2 = <function> defined =[C]:-1 exp = <function> defined =[C]:-1 sin = <function> defined =[C]:-1 atan = <function> defined =[C]:-1 } cfg = <table> { target = <table> { } player = <table> { } pet = <table> { } focus = <table> { } } GetCursorPosition = <function> defined =[C]:-1 uiscale = 0.71111112833023
Will look into it.
edit. Seems to be an easy one. Spell ranks got removed.