zpc930 / min3d

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Skybox should use clamping instead of repeating for texture wrapping #35

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
  Create a Scene using a Skybox with different textures for each face

What is the expected output? What do you see instead?
  Notice weird artifacts at face edges

What version of the product are you using? On what operating system?
  min3d 0.20, android 2.1

Please provide any additional information below.
  Attaching below patch with the changes for using clamping. Maybe not the cleanest code, up to you for revision/integration.

Original issue reported on code.google.com by fl.br...@gmail.com on 18 Mar 2011 at 10:59

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