Open zpelgrims opened 5 years ago
PxrCamera implements CA, I think this implementation is open sourced somewhere..
think i'd rather push this to 2.0
shower thoughts:
chromatic aberration is quite hard to model in a forward-tracing renderer but in a backwards splatting one it should be possible to noise-free do pixel.r/g/b shifting?
this would allow me to have cheap ca on the whole image without having to re-distribute?
Currently there's a shift to green (furthest aperture) even when the whole plane is in focus. This needs to be corrected!
Try and find some papers on this...