zpelgrims / lentil

Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights (top level repo)
http://www.lentil.xyz
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Draisey geometry issue #310

Closed zpelgrims closed 2 years ago

zpelgrims commented 2 years ago

need to ask for the scene as I can't seem to reproduce it on my end with the asset alone.

zpelgrims commented 2 years ago

this is a weird one.. when i remove the /obj/Soil/polygons the issue disappears. I guess something is happening with the primary visibility of this object?

zpelgrims commented 2 years ago

this was an interesting one. I didn't limit the length of the rays! they were intersecting crap behind the camera!