When the player opens the Online Game screen, it should list all available online game sessions and when a session is clicked, it should allow the player to enter.
This is working through gRPC, i.e. when a player connects to the game, it will be recognized that a new player has entered the game.
The next step should be visualizing those new players on the map.
When the player opens the Online Game screen, it should list all available online game sessions and when a session is clicked, it should allow the player to enter.