Open chulaihunde opened 2 years ago
用命令行运行提示的错误如下:
WINEPREFIX=~/.deepinwine/Deepin-QQ/ wine "c:\Program Files\Tencent\QQ\Bin\QQ.exe" 0012:err:svchost:AddServiceElem failed to load library L"C:\windows\system32\wevtsvc.dll", err=126 0012:err:svchost:wmain Failed to load requested group: L"LocalServiceNetworkRestricted" 000f:err:service:process_send_command service protocol error - failed to write pipe! 0018:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\NDIS": 00000001 002f:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\QQFrmMgr": c0000002 0035:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\QQProtect": c0000002 003a:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\wineusb": c0000142 004f:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\QQFrmMgr": c0000002 0055:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\QQProtect": c0000002 002b:err:winsock:interface_bind_check No cache entry for ifindex 0. 002b:err:winsock:interface_bind_check No cache entry for ifindex 0. 002b:err:winsock:interface_bind_check No cache entry for ifindex 0. 0060:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\QQFrmMgr": c0000002 0065:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\QQProtect": c0000002 003f:err:setupapi:create_dest_file failed to create L"C:\windows\system32\msvcp100.dll" (error=80) 003f:err:setupapi:create_dest_file failed to create L"C:\windows\system32\msvcr100.dll" (error=80) 003f:err:setupapi:create_dest_file failed to create L"C:\windows\system32\usp10.dll" (error=80) Could not find Wine Gecko. HTML rendering will be disabled. wine: configuration in L"Y:\.deepinwine\Deepin-QQ" has been updated. info: Game: QQ.exe info: DXVK: v1.7 info: Built-in extension providers: info: Win32 WSI info: OpenVR warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_surface info: VK_KHR_win32_surface warn: Skipping Vulkan 1.0 adapter: llvmpipe (LLVM 12.0.0, 256 bits) info: GeForce GTX 1070: info: Driver: 460.106.0 info: Vulkan: 1.2.155 info: Memory Heap[0]: info: Size: 8192 MiB info: Flags: 0x1 info: Memory Type[7]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 24037 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[1]: Property Flags = 0x0 info: Memory Type[2]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x0 info: Memory Type[4]: Property Flags = 0x0 info: Memory Type[5]: Property Flags = 0x0 info: Memory Type[6]: Property Flags = 0x0 info: Memory Type[8]: Property Flags = 0x6 info: Memory Type[9]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 246 MiB info: Flags: 0x1 info: Memory Type[10]: Property Flags = 0x7 info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_10_0 info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0 info: Device properties: info: Device name: : GeForce GTX 1070 info: Driver version : 460.106.0 info: Enabled device extensions: info: VK_EXT_depth_clip_enable info: VK_EXT_host_query_reset info: VK_EXT_shader_demote_to_helper_invocation info: VK_EXT_shader_viewport_index_layer info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_create_renderpass2 info: VK_KHR_depth_stencil_resolve info: VK_KHR_draw_indirect_count info: VK_KHR_driver_properties info: VK_KHR_image_format_list info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_swapchain info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 0 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 0 info: sampleRateShading : 1 info: dualSrcBlend : 0 info: logicOp : 1 info: multiDrawIndirect : 0 info: drawIndirectFirstInstance : 0 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 0 info: fragmentStoresAndAtomics : 0 info: shaderImageGatherExtended : 1 info: shaderStorageImageExtendedFormats : 1 info: shaderStorageImageReadWithoutFormat : 0 info: shaderStorageImageWriteWithoutFormat : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 0 info: shaderInt64 : 0 info: variableMultisampleRate : 1 info: VK_EXT_conditional_rendering info: conditionalRendering : 1 info: VK_EXT_custom_border_color info: customBorderColors : 0 info: customBorderColorWithoutFormat : 0 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_host_query_reset info: hostQueryReset : 1 info: VK_EXT_memory_priority info: memoryPriority : 0 info: VK_EXT_robustness2 info: robustBufferAccess2 : 0 info: robustImageAccess2 : 0 info: nullDescriptor : 0 info: VK_EXT_shader_demote_to_helper_invocation info: shaderDemoteToHelperInvocation : 1 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: Queue families: info: Graphics : 0 info: Transfer : 1 info: DXVK: Read 0 valid state cache entries info: DXVK: Using 5 compiler threads info: Game: QQ.exe info: DXVK: v1.7 info: Built-in extension providers: info: Win32 WSI info: OpenVR warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_surface info: VK_KHR_win32_surface warn: Skipping Vulkan 1.0 adapter: llvmpipe (LLVM 12.0.0, 256 bits) info: GeForce GTX 1070: info: Driver: 460.106.0 info: Vulkan: 1.2.155 info: Memory Heap[0]: info: Size: 8192 MiB info: Flags: 0x1 info: Memory Type[7]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 24037 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[1]: Property Flags = 0x0 info: Memory Type[2]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x0 info: Memory Type[4]: Property Flags = 0x0 info: Memory Type[5]: Property Flags = 0x0 info: Memory Type[6]: Property Flags = 0x0 info: Memory Type[8]: Property Flags = 0x6 info: Memory Type[9]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 246 MiB info: Flags: 0x1 info: Memory Type[10]: Property Flags = 0x7 info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_10_0 info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0 info: Device properties: info: Device name: : GeForce GTX 1070 info: Driver version : 460.106.0 info: Enabled device extensions: info: VK_EXT_depth_clip_enable info: VK_EXT_host_query_reset info: VK_EXT_shader_demote_to_helper_invocation info: VK_EXT_shader_viewport_index_layer info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_create_renderpass2 info: VK_KHR_depth_stencil_resolve info: VK_KHR_draw_indirect_count info: VK_KHR_driver_properties info: VK_KHR_image_format_list info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_swapchain info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 0 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 0 info: sampleRateShading : 1 info: dualSrcBlend : 0 info: logicOp : 1 info: multiDrawIndirect : 0 info: drawIndirectFirstInstance : 0 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 0 info: fragmentStoresAndAtomics : 0 info: shaderImageGatherExtended : 1 info: shaderStorageImageExtendedFormats : 1 info: shaderStorageImageReadWithoutFormat : 0 info: shaderStorageImageWriteWithoutFormat : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 0 info: shaderInt64 : 0 info: variableMultisampleRate : 1 info: VK_EXT_conditional_rendering info: conditionalRendering : 1 info: VK_EXT_custom_border_color info: customBorderColors : 0 info: customBorderColorWithoutFormat : 0 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_host_query_reset info: hostQueryReset : 1 info: VK_EXT_memory_priority info: memoryPriority : 0 info: VK_EXT_robustness2 info: robustBufferAccess2 : 0 info: robustImageAccess2 : 0 info: nullDescriptor : 0 info: VK_EXT_shader_demote_to_helper_invocation info: shaderDemoteToHelperInvocation : 1 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: Queue families: info: Graphics : 0 info: Transfer : 1 info: DXVK: Read 0 valid state cache entries info: DXVK: Using 5 compiler threads 00da:err:ole:create_server class {4f7c9975-eca1-4190-b0eb-e37bc5e40893} not registered 00da:err:ole:CoGetClassObject no class object {4f7c9975-eca1-4190-b0eb-e37bc5e40893} could be created for context 0x4 00dc:err:module:__wine_process_init L"c:\Program Files\Tencent\QQ\Bin\TXPlatform.exe" not found 00da:err:ole:create_server class {4f7c9975-eca1-4190-b0eb-e37bc5e40893} not registered 00da:err:ole:CoGetClassObject no class object {4f7c9975-eca1-4190-b0eb-e37bc5e40893} could be created for context 0x4
有没有什么办法?
:c
用命令行运行提示的错误如下:
WINEPREFIX=~/.deepinwine/Deepin-QQ/ wine "c:\Program Files\Tencent\QQ\Bin\QQ.exe" 0012:err:svchost:AddServiceElem failed to load library L"C:\windows\system32\wevtsvc.dll", err=126 0012:err:svchost:wmain Failed to load requested group: L"LocalServiceNetworkRestricted" 000f:err:service:process_send_command service protocol error - failed to write pipe! 0018:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\NDIS": 00000001 002f:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\QQFrmMgr": c0000002 0035:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\QQProtect": c0000002 003a:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\wineusb": c0000142 004f:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\QQFrmMgr": c0000002 0055:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\QQProtect": c0000002 002b:err:winsock:interface_bind_check No cache entry for ifindex 0. 002b:err:winsock:interface_bind_check No cache entry for ifindex 0. 002b:err:winsock:interface_bind_check No cache entry for ifindex 0. 0060:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\QQFrmMgr": c0000002 0065:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\QQProtect": c0000002 003f:err:setupapi:create_dest_file failed to create L"C:\windows\system32\msvcp100.dll" (error=80) 003f:err:setupapi:create_dest_file failed to create L"C:\windows\system32\msvcr100.dll" (error=80) 003f:err:setupapi:create_dest_file failed to create L"C:\windows\system32\usp10.dll" (error=80) Could not find Wine Gecko. HTML rendering will be disabled. wine: configuration in L"Y:\.deepinwine\Deepin-QQ" has been updated. info: Game: QQ.exe info: DXVK: v1.7 info: Built-in extension providers: info: Win32 WSI info: OpenVR warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_surface info: VK_KHR_win32_surface warn: Skipping Vulkan 1.0 adapter: llvmpipe (LLVM 12.0.0, 256 bits) info: GeForce GTX 1070: info: Driver: 460.106.0 info: Vulkan: 1.2.155 info: Memory Heap[0]: info: Size: 8192 MiB info: Flags: 0x1 info: Memory Type[7]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 24037 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[1]: Property Flags = 0x0 info: Memory Type[2]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x0 info: Memory Type[4]: Property Flags = 0x0 info: Memory Type[5]: Property Flags = 0x0 info: Memory Type[6]: Property Flags = 0x0 info: Memory Type[8]: Property Flags = 0x6 info: Memory Type[9]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 246 MiB info: Flags: 0x1 info: Memory Type[10]: Property Flags = 0x7 info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_10_0 info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0 info: Device properties: info: Device name: : GeForce GTX 1070 info: Driver version : 460.106.0 info: Enabled device extensions: info: VK_EXT_depth_clip_enable info: VK_EXT_host_query_reset info: VK_EXT_shader_demote_to_helper_invocation info: VK_EXT_shader_viewport_index_layer info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_create_renderpass2 info: VK_KHR_depth_stencil_resolve info: VK_KHR_draw_indirect_count info: VK_KHR_driver_properties info: VK_KHR_image_format_list info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_swapchain info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 0 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 0 info: sampleRateShading : 1 info: dualSrcBlend : 0 info: logicOp : 1 info: multiDrawIndirect : 0 info: drawIndirectFirstInstance : 0 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 0 info: fragmentStoresAndAtomics : 0 info: shaderImageGatherExtended : 1 info: shaderStorageImageExtendedFormats : 1 info: shaderStorageImageReadWithoutFormat : 0 info: shaderStorageImageWriteWithoutFormat : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 0 info: shaderInt64 : 0 info: variableMultisampleRate : 1 info: VK_EXT_conditional_rendering info: conditionalRendering : 1 info: VK_EXT_custom_border_color info: customBorderColors : 0 info: customBorderColorWithoutFormat : 0 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_host_query_reset info: hostQueryReset : 1 info: VK_EXT_memory_priority info: memoryPriority : 0 info: VK_EXT_robustness2 info: robustBufferAccess2 : 0 info: robustImageAccess2 : 0 info: nullDescriptor : 0 info: VK_EXT_shader_demote_to_helper_invocation info: shaderDemoteToHelperInvocation : 1 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: Queue families: info: Graphics : 0 info: Transfer : 1 info: DXVK: Read 0 valid state cache entries info: DXVK: Using 5 compiler threads info: Game: QQ.exe info: DXVK: v1.7 info: Built-in extension providers: info: Win32 WSI info: OpenVR warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_surface info: VK_KHR_win32_surface warn: Skipping Vulkan 1.0 adapter: llvmpipe (LLVM 12.0.0, 256 bits) info: GeForce GTX 1070: info: Driver: 460.106.0 info: Vulkan: 1.2.155 info: Memory Heap[0]: info: Size: 8192 MiB info: Flags: 0x1 info: Memory Type[7]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 24037 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[1]: Property Flags = 0x0 info: Memory Type[2]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x0 info: Memory Type[4]: Property Flags = 0x0 info: Memory Type[5]: Property Flags = 0x0 info: Memory Type[6]: Property Flags = 0x0 info: Memory Type[8]: Property Flags = 0x6 info: Memory Type[9]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 246 MiB info: Flags: 0x1 info: Memory Type[10]: Property Flags = 0x7 info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_10_0 info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0 info: Device properties: info: Device name: : GeForce GTX 1070 info: Driver version : 460.106.0 info: Enabled device extensions: info: VK_EXT_depth_clip_enable info: VK_EXT_host_query_reset info: VK_EXT_shader_demote_to_helper_invocation info: VK_EXT_shader_viewport_index_layer info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_create_renderpass2 info: VK_KHR_depth_stencil_resolve info: VK_KHR_draw_indirect_count info: VK_KHR_driver_properties info: VK_KHR_image_format_list info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_swapchain info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 0 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 0 info: sampleRateShading : 1 info: dualSrcBlend : 0 info: logicOp : 1 info: multiDrawIndirect : 0 info: drawIndirectFirstInstance : 0 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 0 info: fragmentStoresAndAtomics : 0 info: shaderImageGatherExtended : 1 info: shaderStorageImageExtendedFormats : 1 info: shaderStorageImageReadWithoutFormat : 0 info: shaderStorageImageWriteWithoutFormat : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 0 info: shaderInt64 : 0 info: variableMultisampleRate : 1 info: VK_EXT_conditional_rendering info: conditionalRendering : 1 info: VK_EXT_custom_border_color info: customBorderColors : 0 info: customBorderColorWithoutFormat : 0 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_host_query_reset info: hostQueryReset : 1 info: VK_EXT_memory_priority info: memoryPriority : 0 info: VK_EXT_robustness2 info: robustBufferAccess2 : 0 info: robustImageAccess2 : 0 info: nullDescriptor : 0 info: VK_EXT_shader_demote_to_helper_invocation info: shaderDemoteToHelperInvocation : 1 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: Queue families: info: Graphics : 0 info: Transfer : 1 info: DXVK: Read 0 valid state cache entries info: DXVK: Using 5 compiler threads 00da:err:ole:create_server class {4f7c9975-eca1-4190-b0eb-e37bc5e40893} not registered 00da:err:ole:CoGetClassObject no class object {4f7c9975-eca1-4190-b0eb-e37bc5e40893} could be created for context 0x4 00dc:err:module:__wine_process_init L"c:\Program Files\Tencent\QQ\Bin\TXPlatform.exe" not found 00da:err:ole:create_server class {4f7c9975-eca1-4190-b0eb-e37bc5e40893} not registered 00da:err:ole:CoGetClassObject no class object {4f7c9975-eca1-4190-b0eb-e37bc5e40893} could be created for context 0x4
有没有什么办法?