zrisher / GardenPerformance

Space Engineers mod that improves the performance of SE
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Reveal detectable entities within radar range #12

Open zrisher opened 9 years ago

zrisher commented 9 years ago

Radar range > visibility, so it's less efficient to just always reveal at that range. Instead, only reveal at radar range for grids that have working radar blocks on them, and preferably use the greatest range of them Eventually we could even try to guess if things would be detectable (50km radar range won't pick up a small object 50km away).