zturtleman / ioq3ztm

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Support disabling splitscreen at compile time #15

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Add support for disabling splitscreen at compile time. Useful for derivative 
games which do not want splitscreen or for platforms where it doesn't make 
sense (iOS, Android, etc).

This means vms will need to get max supported splitscreen players from client, 
instead of at compile time.

Original issue reported on code.google.com by ZTurtleMan on 30 Mar 2012 at 6:41

GoogleCodeExporter commented 9 years ago
Added in r221.

Original comment by ZTurtleMan on 4 Oct 2012 at 7:25