Closed GoogleCodeExporter closed 9 years ago
HUD in widescreen viewports always draws aspect correct, placing things at left, center, and right. Add top, center, bottom positions and fix scaling.
Original issue reported on code.google.com by ZTurtleMan on 29 Sep 2012 at 6:25
ZTurtleMan
This issue was closed by revision r210.
Original comment by ZTurtleMan on 29 Sep 2012 at 8:55
Original issue reported on code.google.com by
ZTurtleMan
on 29 Sep 2012 at 6:25