zturtleman / lilium-voyager

An engine replacement for Star Trek Voyager: Elite Force Holomatch (multiplayer) based on ioquake3 and ioEF.
https://clover.moe/lilium-voyager
GNU General Public License v2.0
47 stars 7 forks source link

Not able to open console #6

Open death112 opened 4 years ago

death112 commented 4 years ago

Not sure if its just me, but I cant seem to open the console. Ive tried rebinding it in the cfg file but that didnt work either.

zturtleman commented 4 years ago

Try pressing Shift+Escape.

The standard console key doesn't work on some key layouts. The upstream issue is located at https://github.com/ioquake/ioq3/pull/285.

The console keys are separate from binds for toggleconsole. It's possible to specify bind key names or Unicode character hex value in cl_consoleKeys cvar but the standard console key (grave key) is difficult to handle due to dead keys. The easy solution for users is to use a function key like F4 (seta cl_consoleKeys "F4") though this is admittedly odd since the grave key originally worked in Quake 3 / Elite Force.