zturtleman / mm3d

Maverick Model 3D is a 3D model editor and animator for games.
https://clover.moe/mm3d
GNU General Public License v2.0
115 stars 23 forks source link

MS3D exported as vertex subversion 1 does not load correctly in Milkshape 3D #34

Closed zturtleman closed 5 years ago

zturtleman commented 5 years ago

Vertex Format subversion 1 scales bone joint weights range of 0 to 255. This seems to be a MS3D documentation error (since subversion 2 and 3 use 0 to 100) or an error in Milkshape 3D 1.8.5 beta 1's MS3D loader. Need to check if should change subversion 1 to be 0-100 like subversion 2 and 3. Ideally by testing an older version of Milkshape 3D.

If it's an issue with newer Milkshape 3D loader should change default exported vertex subversion to 2.

zturtleman commented 5 years ago

Changed default vertex subversion (for models with multiple bone joint influences per-vertex) to 2 which renders correctly in MilkShape 3D. 389cf8879e6cc92611a4869be4c44ccae1ce2114