zturtleman / q3rain

Automatically exported from code.google.com/p/q3rain for archive purposes. I do not maintain it. Do not create pull requests.
GNU General Public License v2.0
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Prison #42

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
after rains imprisononment, shes tortured to reveal information about hazewood, 
but resists two weeks until she is freed.

this should probably go in to two maps, one for the torturing cutscenes (keep 
it low, v3nd3tta :3) and another one for the escape/deathmatch.

Original issue reported on code.google.com by ryliusk@gmail.com on 20 Nov 2010 at 1:04

GoogleCodeExporter commented 8 years ago

Original comment by ryliusk@gmail.com on 5 Dec 2010 at 10:57

GoogleCodeExporter commented 8 years ago
pretty straightforward escape map needed. maybe add some variation to the ways, 
so the player can choose where to go. remember theres only very few explosives 
and that rain will be wounded and thus not able to perform every jump, so keep 
movement on the ground mainly. shouldnt be more than 2 floors, but still make 
the map big enough to have enough entertainment for ~5 minutes (with shooting).
keep in mind to not make long corridors, corners and curves are going to look 
way better and increase vis (which will be an issue here definitely). also 
include some open spaces indoors for bigger firefights.
on the outside we will need a parking lot, nothing fancy here. maybe few 
enemies, but mostly nothing there anymore

this map does not have deathmatch capabilities, keep it for coop only.

Original comment by ryliusk@gmail.com on 7 Feb 2011 at 2:56