sof2, jk2, ja would need this. Q3, RTCW, ET, EF, use "flareshader".
Could set it in gameconfig.txt. Sort of annoying to change renderer API though...
Could have patch data for games that rename it (copy and rename flare shader to "flareshader"). I don't see a reason new games would want to rename it.
Currently not a big deal as I'm currently not planning to support the Ghoul2 model format used for sof2, jk2, and ja.
Use flare shaders from the map BSP.
Original title: Per-game flare shader?
Could set it in gameconfig.txt. Sort of annoying to change renderer API though...
Could have patch data for games that rename it (copy and rename flare shader to "flareshader"). I don't see a reason new games would want to rename it.
Currently not a big deal as I'm currently not planning to support the Ghoul2 model format used for sof2, jk2, and ja.