zunath / Freescape_JVM

Server code for the Neverwinter Nights: Enhanced Edition "Freescape" module
GNU General Public License v3.0
5 stars 2 forks source link

Issue List - First Impressions #125

Closed Epitaxis closed 6 years ago

Epitaxis commented 6 years ago

I apologize for the list, this is what I all gathered from an hour and a half of running around the server. I thought this would be better than a separate issue post for EACH one. I know some of these have been visited and possibly being worked on now (Like Hunger Tweaks). Some of these are more suggestions than issues, and most of these are very non-alpha projects.

Cablefish1 commented 6 years ago

I dont feel the spiders hitting that hard? Where did you encounter them?

Cablefish1 commented 6 years ago

Can't do anything about the plains viper poison (dunno how) but changed the encounter to only contain one. Fits well with the area being next to a starter zone.

Cablefish1 commented 6 years ago

Nerfed the stink beetles. Should be more manegable now.

Cablefish1 commented 6 years ago

Note to self: Spiders are in the fordania woods area. Need to look into those!

zunath commented 6 years ago

I've removed the trash cans from the quarry.

Regarding alteration XP:

This has come up several times now with different people. I recognize it's an issue but one of my goals is to prevent players from "skill spamming" to level up their skills. If you introduce XP gains outside of combat people can spam heals until they've maxed out their Alteration. A proposed solution is to only grant XP if the target healed actually recovers HP. I like this - but it doesn't address the issue of skill spamming. Players can simply damage themselves and then heal themselves repeatedly.

Until we've got a proper solution to the problem I'm holding off on introducing XP gains for the skill outside of combat. This topic in particular might be worthy of its own GitHub ticket too, for the record.

zunath commented 6 years ago

Regarding "food needs to be more filling": This is being tracked in #66 I've marked it off of the list on this item so we can track it there.

zunath commented 6 years ago

Tracking the bird suggestion in #136

Cablefish1 commented 6 years ago

I've reviewed the badgers and decided i like them the way they are for now. Realistic or not. It's a magical world. Wolfs are dangerous. They are not in real life.

Cablefish1 commented 6 years ago

Spiders may or may not be fixed. I'm shelving them for now.

zunath commented 6 years ago

Closing this ticket since everything's checked off. If there's anything on here that doesn't have its own ticket or hasn't been resolved, open one up!