We need a way to be able to enable a render to texture camera to be the main
sound listener for correct 3d sound (when the render to texture camera is the
main camera).
Original issue reported on code.google.com by anael.se...@gmail.com on 7 Jan 2014 at 9:17
Original issue reported on code.google.com by
anael.se...@gmail.com
on 7 Jan 2014 at 9:17