Open zwcloud opened 4 years ago
this blocks #63 Current implementation caches TextMesh for string. If the text changes frequently, the CPU time comsumed and memory impact is relatively high until all possible text mesh has been created and stored in TextMesh cache.
this blocks #63 Current implementation caches TextMesh for string. If the text changes frequently, the CPU time comsumed and memory impact is relatively high until all possible text mesh has been created and stored in TextMesh cache.