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zwcloud
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ImGui
Immediate Mode GUI for C#
https://zwcloud.net/#project/imgui
GNU Affero General Public License v3.0
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Restore clipping.
#36
zwcloud
closed
4 years ago
2
dynamic layout issue: controls inside a CollapsingHeader are always shown after all existing controls
#35
zwcloud
closed
4 years ago
0
When layouting box-models, border is not considered.
#34
zwcloud
closed
5 years ago
1
Use strong name instead of enum GUIStyleName.
#33
zwcloud
closed
5 years ago
2
Reconsider and implement skin APIs based on StyleRuleSet.
#32
zwcloud
closed
4 years ago
2
Re-implement PushStyleVar/PopStyleVar APIs based on StyleRuleSet.
#31
zwcloud
closed
5 years ago
1
Integrating DrawingContext
#30
zwcloud
closed
5 years ago
1
Refactor text
#29
zwcloud
closed
5 years ago
0
Unified GlyphRun rendering.
#28
zwcloud
closed
5 years ago
2
Implement PathFigure, PathSegment for storing path data as subsection of a geometry.
#27
zwcloud
closed
5 years ago
2
Support concave polygon rendering.
#26
zwcloud
opened
5 years ago
0
Implement PathEllipseArc.
#25
zwcloud
closed
5 years ago
2
Arc implementaion in shader.
#24
zwcloud
opened
5 years ago
0
Rendering Pipeline TODOs
#23
zwcloud
closed
4 years ago
3
Refactor StyleRuleSet: state consideration
#22
zwcloud
closed
5 years ago
0
Create adjustable primitive.
#21
zwcloud
closed
5 years ago
1
Restore basic controls.
#20
zwcloud
closed
5 years ago
2
The layout process should not modify the StyleRuleSet of a Node.
#19
zwcloud
closed
5 years ago
1
Enhance Path API functionality.
#18
zwcloud
closed
5 years ago
1
Create automatable unit tests for controls.
#17
zwcloud
opened
6 years ago
2
Test NodeFacts.Container.DrawAndLayoutContainerWithElements not passed.
#16
zwcloud
opened
6 years ago
0
Win32OpenGLRenderer is not pixel-perfect.
#15
zwcloud
closed
5 years ago
2
Find a way to aviod copying buffer for `gl.bufferData` and `gl.texImage2D`.
#14
zwcloud
closed
5 years ago
3
Proper border-image-slice and border-image-width implementation
#13
zwcloud
opened
6 years ago
0
The text mesh is not removed from the MeshList when the associated text is changed.
#12
zwcloud
closed
6 years ago
1
(invalid, will be reused later)
#11
zwcloud
closed
6 years ago
0
Unit test: DrawBoxModelWithTextContent is not passed.
#10
zwcloud
closed
6 years ago
0
Text containing white space is not rendered correctly.
#9
zwcloud
closed
6 years ago
1
The hover state is incorrect if the initial position of a window is not (0,0).
#8
zwcloud
closed
6 years ago
1
Resize grip has been broken, which is related to non-layout-node rendering.
#7
zwcloud
closed
6 years ago
0
[suggestion]是否能支持vulkan后端
#6
a348019017
closed
6 years ago
2
The ITexture created from ImagePrimitive is not cached.
#5
zwcloud
closed
6 years ago
0
Overlapped Windows are not correctly sorted.
#4
zwcloud
closed
6 years ago
0
Unit Test failed: NodeFacts.TheLayoutMethod.LayoutStretchedSizedNodeInDefaultSizedGroup_ShouldThrowException
#3
zwcloud
closed
6 years ago
0
Scalable text rendering library in Unity
#2
noisiak
closed
6 years ago
2
TextMesh.PrimReserve should have the same parameter order as Mesh.PrimReserve.
#1
zwcloud
closed
6 years ago
0
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