zwcloud / MeshTerrainEditor-issues

Mesh Terrain Editor issue tracking and online docs
https://zwcloud.github.io/MeshTerrainEditor-issues/
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Keep uv2 of existing mesh made by 3D modeling software, when saving a mesh. 保留原模型的2uv如max制作的带2uv的模型 #153

Closed zwcloud closed 3 years ago

zwcloud commented 3 years ago

requested by user 地编-cheney 61xxx67

zwcloud commented 3 years ago

File format obj cannot support uv2: there is nothing we can do. Other format fbx and asset have already supported keeping uv2 when saving a modified mesh.