zwcloud / MeshTerrainEditor-issues

Mesh Terrain Editor issue tracking and online docs
https://zwcloud.github.io/MeshTerrainEditor-issues/
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Provide runtime texture array creating solution. #204

Closed zwcloud closed 2 years ago

zwcloud commented 3 years ago

We should support runtime if a user want to reuse textures between different mesh-terrains.

This is reasonable because the size of textures used on terrain is large. This solution will reduce package size and maybe runtime memory consumption.

zwcloud commented 2 years ago

runtime functions done at https://github.com/zwcloud/MeshTerrainEditor/commit/a75f54e55d2cbee21fa4efdf2b9e49424e160c1d

zwcloud commented 2 years ago

editing functions done at https://github.com/zwcloud/MeshTerrainEditor/commit/4f0420b5d2aaae15625f92b7720bd240f7924c52