Closed zwcloud closed 2 years ago
runtime functions done at https://github.com/zwcloud/MeshTerrainEditor/commit/a75f54e55d2cbee21fa4efdf2b9e49424e160c1d
editing functions done at https://github.com/zwcloud/MeshTerrainEditor/commit/4f0420b5d2aaae15625f92b7720bd240f7924c52
We should support runtime if a user want to reuse textures between different mesh-terrains.
This is reasonable because the size of textures used on terrain is large. This solution will reduce package size and maybe runtime memory consumption.