Open zwcloud opened 3 years ago
In MTE 3.8.3, the function of splitting Unity terrain in converter hasn't been implemented. And so as the conversion API. This should be done.
An MTEConversionException will be thrown if trying to split:
MTEConversionException
MTEConversionException: [MTE]Cannot split the terrain while UseTextureArray is enabled.
In MTE 3.8.3, the function of splitting Unity terrain in converter hasn't been implemented. And so as the conversion API. This should be done.
An
MTEConversionException
will be thrown if trying to split: