zwcloud / MeshTerrainEditor-issues

Mesh Terrain Editor issue tracking and online docs
https://zwcloud.github.io/MeshTerrainEditor-issues/
5 stars 3 forks source link

Support split into pieces when converting a Unity terrain to a texture-array based mesh-terrain. #216

Open zwcloud opened 3 years ago

zwcloud commented 3 years ago

In MTE 3.8.3, the function of splitting Unity terrain in converter hasn't been implemented. And so as the conversion API. This should be done.

An MTEConversionException will be thrown if trying to split:

MTEConversionException: [MTE]Cannot split the terrain while UseTextureArray is enabled.