zwcloud / MeshTerrainEditor-issues

Mesh Terrain Editor issue tracking and online docs
https://zwcloud.github.io/MeshTerrainEditor-issues/
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Add missing URP counterpart shaders that exist in built-in shaders. #228

Closed zwcloud closed 2 years ago

zwcloud commented 2 years ago

requested by user kissparadise QQ19xx51

For example, MTE/Grass/Billboard.

zwcloud commented 2 years ago

MTE/URP/VertexColor added at zwcloud/MeshTerrainEditor@89780ec4ceb7c3ec1fdeebf5e923d12967bfd188

zwcloud commented 2 years ago

MTE/URP/Grass/Billboard shader added at zwcloud/MeshTerrainEditor@9a37ce184bbbe098817240cd40f165cf11cf0cf8

zwcloud commented 2 years ago

That's it.

BTW, Hight-blend will be added later as a major feature to all MTE terrain shaders.