zwcloud / MeshTerrainEditor-issues

Mesh Terrain Editor issue tracking and online docs
https://zwcloud.github.io/MeshTerrainEditor-issues/
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Texture mismatch occured at edges after splitting Unity terrain to multiple mesh-terrains. #231

Open zwcloud opened 2 years ago

zwcloud commented 2 years ago

image image

left: tilling 16.666666 , neighbor mesh surface doesn't match right: tilling 10, no issue

zwcloud commented 2 years ago

The tilling and offset should be carefully calculated to make neighbor mesh-terrain's pixels matches.