Open zwcloud opened 2 years ago
It happened with shader MTE/Standard/4 Textures/Bumped.
A workaround supposed by user TA-AQ (q35xxx66): This can be fixed by using UnpackNormalWithScale instead of UnpackNormal in the shader:
UnpackNormalWithScale
UnpackNormal
This approach is the same as the one used in Unity's terrain shader TerrainSplatmapCommon.cginc in a recent version of Unity.
TerrainSplatmapCommon.cginc
This is to be verified.
It happened with shader MTE/Standard/4 Textures/Bumped.
A workaround supposed by user TA-AQ (q35xxx66): This can be fixed by using
UnpackNormalWithScale
instead ofUnpackNormal
in the shader:This approach is the same as the one used in Unity's terrain shader
TerrainSplatmapCommon.cginc
in a recent version of Unity.This is to be verified.