Closed diminuto closed 8 years ago
could be the session management, could be something else
others could be
my advice:
tracker.screenview( "Intro" );
tracker.screenview( "Level 1" );
tracker.screenview( "Level 2" );
tracker.event( "Game", "click", "play" );
tracker.event( "Game", "start", "level 1" );
tracker.event( "Game", "end", "level 1" );
tracker.event( "Game", "lost" );
tracker.event( "Game", "win" );
tracker.timing( "Game", "level1", 300 );
tracker.timing( "Game", "level2", 400 );
tracker.timing( "Game", "total", 1200 );
"as is" I don't see that as a bug
Thanks a lot for your quick reply zwetan, I will try with your suggested approach
no prob, and if you found where was the problem please come back and make a little summary so it could maybe help others with a similar problem
Hello, I have followed the simplest implementation of the libraries:
It seems like the stats are not working everytime: I uploaded my game to Newgrounds last night. According to them 110 people played the game. However, Google Analytics reckons only 48 played. Is there anything I'm missing?
Thanks!