Closed zymex22 closed 3 years ago
Does this person get any red errors on loading the saved game? I bet they get red errors on load.
@lilwhitemouse Update form Dead_videos on Steam
i do get error messages on load, but its the same three looped infinitely until the log stops logging. i have 2 belts, and 6 wall item pullers that all have this issue now on this save. If there are any other red errors these 3 looping delete everything else before i can react.
Exception drawing Building_AutoMachineTool_BeltConveyor185012: System.NullReferenceException: Object reference not set to an instance of an object at ProjectRimFactory.AutoMachineTool.Building_BeltConveyor.Draw () [0x0003d] in <95de73009e0d49be95d67944edda7d13>:0 at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 Verse.Log:Error(String, Boolean) Verse.DynamicDrawManager:DrawDynamicThings() Verse.Map:DMD<DMD
?992219648::MapUpdate_Patch2>(Map) Verse.Game:DMD<DMD ?-1195887872::UpdatePlay_Patch2>(Game) Verse.Root_Play:DMD<DMD ?-1930718720::Update_Patch1>(Root_Play)
Exception drawing ThingOverlay for Building_AutoMachineTool_BeltConveyor185009: System.NullReferenceException: Object reference not set to an instance of an object at ProjectRimFactory.AutoMachineTool.Building_BeltConveyor.DrawGUIOverlay () [0x00098] in <95de73009e0d49be95d67944edda7d13>:0 at (wrapper dynamic-method) Verse.ThingOverlays.DMD<DMD
?-711034752::ThingOverlaysOnGUI_Patch1>(Verse.ThingOverlays) Verse.Log:Error(String, Boolean) Verse.ThingOverlays:DMD<DMD ?-711034752::ThingOverlaysOnGUI_Patch1>(ThingOverlays) RimWorld.MapInterface:DMD<DMD ?-452528896::MapInterfaceOnGUI_BeforeMainTabs_Patch1>(MapInterface) RimWorld.UIRoot_Play:UIRootOnGUI() Verse.Root:DMD<DMD ?955994112::OnGUI_Patch1>(Root)
Exception drawing ThingOverlay for Building_AutoMachineTool_BeltConveyor185012: System.NullReferenceException: Object reference not set to an instance of an object at ProjectRimFactory.AutoMachineTool.Building_BeltConveyor.DrawGUIOverlay () [0x00098] in <95de73009e0d49be95d67944edda7d13>:0 at (wrapper dynamic-method) Verse.ThingOverlays.DMD<DMD
?-711034752::ThingOverlaysOnGUI_Patch1>(Verse.ThingOverlays) Verse.Log:Error(String, Boolean) Verse.ThingOverlays:DMD<DMD ?-711034752::ThingOverlaysOnGUI_Patch1>(ThingOverlays) RimWorld.MapInterface:DMD<DMD ?-452528896::MapInterfaceOnGUI_BeforeMainTabs_Patch1>(MapInterface) RimWorld.UIRoot_Play:UIRootOnGUI() Verse.Root:DMD<DMD ?955994112::OnGUI_Patch1>(Root) It also appears that the more of these bugged conveyors and pullers i get, the longer it takes to load, because my base hasn't changed much since the first occurrence and now. and it easily takes 3 times longer to load.
This will be fixed in new conveyors version: all carried items are unspawned, all the time.
Comment from steam bug report forum: Dead_videos
https://steamuserimages-a.akamaihd.net/ugc/1502467660292641927/D0461FA1FD210DD0189E33E2D6522D8DA818CF8E/