Open KyungWonPark opened 4 years ago
http://mbebenita.github.io/Broadway/foxDemo.html
I've just found that this example, all but one, when I play video with main thread + webgl on PC, video gets blocky and unstable Just like what I'm experiencing on Oculus go
Could this be related?
Hello
First I'd like to say thank you for making this wonderful thing
I was testing with my Raspberry Pi 4 and it seems like video gets degraded(mosaics, delay) when bitrate or video resolution gets bigger
And that degradation depends on the device If I see streaming from my laptop, it can handle 1024x768 well However, my phone starts to get dirtier video and playing from Oculus go was almost unusable
I guess this symptom is due to decoding capability of client device Is this correct?
As of I know, both phone and oculus has h264 decoding hardware This library is not using hw acceleration?
Thank you